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Running Gun
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Devlog
Documentation + User Guide
May 30, 2021
by
BD-UTAS
The Running Gun User Guide & Documentation User guide The goal of the game is to kill all the enemies in section by section until you reach and defeat the boss. You can only advance to the next sectio...
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Testing
May 18, 2021
by
BD-UTAS
Testing Feedback Form https://docs.google.com/forms/d/1GP5ktBgDtCrh8I0HT-cho9RJjKaWX-FGTwARfAIqVAI/edi... Changes Made Based On User Feedback Blood and enemy animations have been added. Twin Stick Con...
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Week 11 - Polish and UI
May 16, 2021
by
BD-UTAS
UI So far only two UI elements have been implemented into the game. The player health and player kill count Polish Testing Feedback Based on feed back more user information is needed to express to the...
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Week 10 - Presentation / Graphics
May 16, 2021
by
BD-UTAS
Presentation / Graphics Having already touched on the subject during my Level Blocking devlog I won't cover the entire tile palette again. However, a few things to note are the animated tiles of the s...
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Week 9 - Enemies / Interaction / Puzzles
May 16, 2021
by
BD-UTAS
Enemies The game will consist of multiple enemies. They can be put into three main categories. 1. Flyers. The Flyers will continually follow the player. They can only interact with the player and are...
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Week 8 - Basic Level Blocking
May 16, 2021
by
BD-UTAS
Basic Level Blocking Tile Palette The tile palette used to create the first level. Level Design. The level design is an enclosed rectangle the player cannot leave until they have killed enough enemies...
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Week 7 - Player Movement
April 25, 2021
by
BD-UTAS
Basic Movement This is what the player will use to move around the game world and shoot bullets at enemies. This is the first iteration of the player movement for The Running Gun. As movement will be...
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Game Concept DevLog
April 16, 2021
by
BD-UTAS
W orking title . The Running Gun. The concept statement. S urvive a kill or be killed gameshow. The contestant(s) will traverse a gauntlet of arenas in an attempt to survive a series of increasingly d...
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